12/14: The Slip

head like a hole

sorry i was at work and/or recovering from work the last few days. and i will be again. but right now i can actually get things down

down in it

langjam gamejam has officially started. i don't have a clear idea of what i want to do, but i realize if i'm going to do *anything* in a week, given my current schedule, i'm gonna have to ~~manage scope creep~~ slime wrangle like mad.

langwise

best bet is to have it be interpreted by/compile to js. yes, i would love to learn another language, but that'll take time i can't afford to spend lollygagging and going gaga at new features.

it's probably going to be postfix and stack-based. my main inspirations are [uiua](https://www.uiua.org/) and [lil](https://beyondloom.com/decker/lil.html).

gamewise

no graphics! i've already lamented about "uwah making pictures people can click on is so haaaard" and i'm not going into the weeds again for this. i'm likely going to have the main ui be text or button input.

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